Big update
Sep. 2nd, 2008 08:00 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Getting into the swing of college. Typography homework is on ancient languages and early phonographs: I'm also doing some work on the final Quark project, a newsletter.
I really do like typography homework - I'm geeky enough to look at the Courier of the text I'm typing right now and mentally go "Square-serif, light, medium x-height ratio, medium m-length, kerning such that the characters are equidistant and it doesn't look off."
Also, I seem to have an irrational love of geometric sans-serif typefaces, like Bauhaus and the Myriad family. Maybe it's because I watch / read / game sci-fi so often.
I could post a Why I Play Bliss Stage entry, easily, but, well - every single interlude resulting from this week's game counts.
Over the course of the game, Innocent Sweetheart pilot Jessica was turned from a cute, awkward, slightly Aspie girl to a murderous, paranoid wreck... and back to a sadder, wiser, hopeful girl who's fighting because there is some good left in the world - read "Some Good" as "Tarragon Farah, who loves Jessica with all his heart" - and that is enough reason for her to beat back the coming night.
Seasoned Veteran pilot Lloyd, who started the game as a grade-A, spiteful, twisted bastard, is two points and a single mission action or broken relationship away from Blissing Out. He honestly fell in love with the bristly cook Amanda, reaffirmed his love for his anchor Alice, did both without alienating either, and he's spending all ofhis Interludes the time he has left on the world saying "If I don't make it... goodbye, and I love you." He's realized that he has a chance in hell of surviving the coming Bliss - thanks to the target of his final mission, a 10 man-year cache of the dreamless-sleep inducing drug Samsarol (named after Samsara, for all you Buddhists out there...) that their Authority uses to beat the Bliss - and he has sworn to God and the other members of his triad that he will die fighting or survive to live with them.
No other game I've played has ever consistently moved me to tears. It is a game designed to inspire roleplay of terrible and beautiful poetry.
And, Ben, please feel free to put that on the back cover of Ascent Stage, and attribute it to Elliott Belser.
I really do like typography homework - I'm geeky enough to look at the Courier of the text I'm typing right now and mentally go "Square-serif, light, medium x-height ratio, medium m-length, kerning such that the characters are equidistant and it doesn't look off."
Also, I seem to have an irrational love of geometric sans-serif typefaces, like Bauhaus and the Myriad family. Maybe it's because I watch / read / game sci-fi so often.
I could post a Why I Play Bliss Stage entry, easily, but, well - every single interlude resulting from this week's game counts.
Over the course of the game, Innocent Sweetheart pilot Jessica was turned from a cute, awkward, slightly Aspie girl to a murderous, paranoid wreck... and back to a sadder, wiser, hopeful girl who's fighting because there is some good left in the world - read "Some Good" as "Tarragon Farah, who loves Jessica with all his heart" - and that is enough reason for her to beat back the coming night.
Seasoned Veteran pilot Lloyd, who started the game as a grade-A, spiteful, twisted bastard, is two points and a single mission action or broken relationship away from Blissing Out. He honestly fell in love with the bristly cook Amanda, reaffirmed his love for his anchor Alice, did both without alienating either, and he's spending all of
No other game I've played has ever consistently moved me to tears. It is a game designed to inspire roleplay of terrible and beautiful poetry.
And, Ben, please feel free to put that on the back cover of Ascent Stage, and attribute it to Elliott Belser.